Module: math.random
Source: ./math/random.reef
Overview
math/random - Random number generation
Provides functions for generating pseudo-random numbers. Uses Xorshift32 algorithm - a fast, pure Reef PRNG implementation. Period: 2^32-1 (approximately 4 billion values before repeating)
Functions
fn xorshift32(): int
fn random_int(): int
Returns a random non-negative integer
fn random_int_max(max: int): int
Returns a random integer in range [0, max) max must be positive
fn random_int_range(min_val: int, max_val: int): int
Returns a random integer in range [min_val, max_val]
fn random_float(): float
Returns a random float in range [0.0, 1.0)
fn random_float_range(min_val: float, max_val: float): float
Returns a random float in range [min_val, max_val)
fn random_bool(): bool
Returns a random boolean (true or false with equal probability)
Procedures
proc seed(s: int)
Seeds the random number generator with a specific value Use for reproducible sequences Note: seed must be non-zero for Xorshift to work properly
proc seed_time()
Seeds the random number generator with current time Use for unpredictable sequences
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